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Writer's pictureBoaz Havron

Adventures in Space

Another Globo mini-game in which the premise is to avoid getting hit by meteors by shooting them to push them away. If you don't shoot enough you will get hit, but if you shoot too much your ammo will run out and you will need to wait for it to replenish over time.

Balancing this game was great since it is physics based. I had tons of parameters to work with and lots of tools for creating the levels.

I am very proud of the end result, it is one of the mini-games that both the hardcore gamers and casual gamers of our team liked the most.


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