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Runes

Writer: Boaz HavronBoaz Havron

This project was my test for becoming a game designer on Globo.

The premise here is a simple memory game with a few twists.

The first thing that happens in every level is that every tile is shown to the player and he gets a few moments to memorize them. After that, the outer circle spins clockwise by 1 tick and the inner circle spins counter-clockwise by 1 tick.

In addition, I asked that the shapes would be confusing just to add a little difficulty.

The game is pretty well liked on Globo, with some users always trying to beat each other's high scores.

Something that I didn't design but the developer did which I really like about the final product is that each pair of tiles is always 1 in the outer circle and 1 in the inner circle.


 
 
 

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